Game Artist

Thrifty AI 

🎮 As a Game Artist at Thrifty AI, I was responsible for designing and optimizing high-quality 3D assets for real-time gaming environments. My work focused on bringing characters and props to life, ensuring each asset met both aesthetic and performance standards across the pipeline.

🧠 I collaborated closely with developers and the technical art team to integrate assets from Blender into Unreal Engine, enhancing both visual appeal and gameplay experience.

📌 Key Contributions:
🔹 Created and textured detailed 3D assets for characters, props, and environments
🔹 Implemented asset pipelines from modeling in Blender to final integration in Unreal Engine
🔹 Collaborated cross-functionally with devs and designers to ensure seamless asset performance
🔹 Contributed to iterative improvements in the asset library, optimizing for stylized and photorealistic visuals
🔹 Applied feedback quickly in an agile development environment, maintaining visual consistency across projects

🛠️ Key Tools Used:
Unreal Engine, Blender, Substance Painter, ZBrush, Adobe Photoshop, Marmoset Toolbag

05 Jun 2023 - 05 Jan 2025


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