3D Game Artist

ZVKY Design Studios 

• Creating high resolution models to low resolution creating a clean UV map and clean baking for both production pipeline and game pipeline.

• Implementing on various types of projects with different tasks assigned by my team lead like working on real time texturing & light baking. 

• Understanding of limited polys and textures.

• Ability to create 3D textures from scratch. 

• Worked with team lead and my seniors received feedbacks and completed the given tasks on time and gave the best quality results.

01 Mar 2021 - 31 Dec 2021


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