ZVKY Design Studios
• Creating high resolution models to low resolution creating a clean UV map and clean baking for both production pipeline and game pipeline.
• Implementing on various types of projects with different tasks assigned by my team lead like working on real time texturing & light baking.
• Understanding of limited polys and textures.
• Ability to create 3D textures from scratch.
• Worked with team lead and my seniors received feedbacks and completed the given tasks on time and gave the best quality results.
01 Mar 2021 - 31 Dec 2021
Trusted by 57700+ Generalists. Try it now, free to use
Start making more money