Modern graphics systems rely heavily on a centralized GPU, which significantly impacts performance and lacks an intelligent mechanism for rendering images.
This project aims to address this by decentralizing the processing workload across multiple units, with each pixel acting as an independent processor that relays data to adjacent pixels, thereby enhancing intelligence.
Rather than relying on one or more centralized units, control is dynamically passed between pixels. Pre-computed data, processed by the CPU, are utilized as heuristics, reducing the CPU's load and accelerating the process through hardware-level implementation.
15 Jun 2021
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